top of page
Series overview
Memory Architecture presents the preserved memory systems of a speculative species, where memory existed as a physical architecture.
Each object embodies the structures through which memories were encoded, organized, stored, associated, and retrieved.
Memory Architecture
[INVESTIGATION]
The Architecture of Memory Through Collectible Objects
Series Profile
[YEAR]
2025
[STATUS]
Ongoing
[EDITIONS]
Varies by object.
[SCALE]
Tabletop Objects to Architectural Installations
[MATERIAL(S)]
Terracotta
[TECHNIQUES]
- Slab building
- Carving
- Coil building
[OBJECT CATEGORIES]
- Functional Objects
- Sculptural Objects
- Serving Objects
- Lighting Objects
[DEVELOPMENT METHOD]
- Form developed through play.
- No predetermined outcome.
- Each decision responds to the one before it.
- Chambers - Skeletal Frameworks - Monolithic Mass - Cellular Structures - Porous - Negative Space - Ribs - Voids - Membranes Biomorphic - Erosion - Excavated
[STRUCTURAL VOCABULARY]
[CONCEPTUAL VOCABULARY]
- Speculative archaeology - Material intelligence - Functional ambiguity - Non-human architecture - Shared material origin
Series Gallery
bottom of page






