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Series overview

Memory Architecture presents the preserved memory systems of a speculative species, where memory existed as a physical architecture. 

Each object embodies the structures through which memories were encoded, organized, stored, associated, and retrieved.  

Memory Architecture

[INVESTIGATION]

The Architecture of Memory Through Collectible Objects

Series Profile

[YEAR]

2025

[STATUS]

Ongoing

[EDITIONS]

Varies by object.

[SCALE]

Tabletop Objects to Architectural Installations
 

[MATERIAL(S)]

Terracotta

[TECHNIQUES]

- Slab building
- Carving
- Coil building

[OBJECT CATEGORIES]

- Functional Objects
- Sculptural Objects
- Serving Objects
- Lighting Objects

[DEVELOPMENT METHOD]

- Form developed through play.
- No predetermined outcome.
- Each decision responds to the one before it.
- Chambers - Skeletal Frameworks - Monolithic Mass - Cellular Structures - Porous - Negative Space - Ribs - Voids - Membranes Biomorphic - Erosion - Excavated

[STRUCTURAL VOCABULARY]

[CONCEPTUAL VOCABULARY]

- Speculative archaeology - Material intelligence - Functional ambiguity - Non-human architecture - Shared material origin

Series Gallery

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